Teacher Resource Centre
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Educajeux - Manuel de pédagogie vidéoludique
Ce manuel explore le jeu vidéo comme outil d’apprentissage interdisciplinaire et support culturel à décrypter. Destiné aux enseignants et éducateurs, il propose des ateliers variés et des fondements pédagogiques pour intégrer le jeu vidéo dans les pratiques éducatives. En favorisant l’apprentissage par l’essai-erreur et le « learning by doing », cette ressource encourage à utiliser le jeu pour illustrer des notions abstraites et renforcer l’engagement des élèves. Elle offre aussi des essais contextualisant ce type d’apprentissage, invitant les enseignants à reconsidérer ce média et à l’utiliser comme levier pédagogique innovant.
Youth empowerment for peace and resilience building and prevention of violent extremism in Sahel and surrounding countries: a guide for teachers
This guide is designed to build the capacity of secondary school teachers and teacher educators to integrate a peace and resilience building approach in education for the prevention of violent extremism. It builds on the Transformative Pedagogy for Peace-building guide and it was contextualized to the context the Sahel and surrounding countries.
The guide redefines the role of teachers, inviting them to make a paradigm shift in adopting a transformative pedagogy that allows learners to actively participate in their own learning. Transformative pedagogy builds on active pedagogy and the competencies-based approach. The guide concludes with engaging learning activities to support experiential learning.
Guidelines for teachers and educators on tackling disinformation and promoting digital literacy through education and training
These guidelines offer concrete, hands-on guidance for teachers and educators, primarily in primary and secondary education, to promote digital literacy and tackle disinformation.
They offer clear explanations of technical concepts, class-exercises for fact-checking, ways to encourgage "good" online habits and ways to assess students regarding their copetencie snt he field of digital literacy.